Thursday, September 07, 2006

Allowed character races

The main character racial options are going to be the gobliniods from the Monster Manual. I'll post more detailed rules on each of these later, but the list of PC and NPC races from most commonly occurring to least commonly occurring are - Goblins, Orcs, Kobolds, Hobgoblins, Ogres, Lizardfolk, Bugbears, Gnolls and Troglodytes.

For additional options I've also decided to include three of the races from the Eberron campaign setting that I really like - Warforged, Changelings and Shifters. To pad this list out I'm also including Gargoyles from the Monster Manual.

In the campaign setting Warforged and Gargoyles are going to be guardians they have finally broken free of the enchantments the dwarven empire used to enslave them as guardian creatures. I'm going to set up Shifters with a strong relationship with Gnolls, similar to the Goblin/Hobgoblin type of relationship. Changelings are going to be a specific type of creature that is brought to the world with summoning magic that often ends up remaining after the magic summoning has finished.

Dwarves and humans are going to be in small quantity and reserved for use as NPCs and "monster" encounters. Gnomes, Halflings, Elves and all their sub-racial variants will not be used, unless very rarely encountered as spectral remains of their long since extinct kingdoms.

NB: The Eberron races are detailed in the main 'Eberron Campaign Setting' and will not be posted here.
http://www.wizards.com/default.asp?x=dnd/eberron

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